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	<title>peeba.gfxile.net</title>
	<link>http://peeba.gfxile.net</link>
	<description>Visual arts, photography and computer graphics by Antti Tiihonen</description>
	<lastBuildDate>Sat, 02 Aug 2008 23:35:01 +0000</lastBuildDate>
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	<item>
		<title>ASM08</title>
		<description>Just got back from Assembly 2008. I made some stuff for the graphics and fast graphics -compos and the results speak for themselves: I placed 11th in the fast gfx and 18th in graphics competitions :D

Ok, first the fast gfx entry. The theme of the compo this year was "size ...</description>
		<link>http://peeba.gfxile.net/2008/08/03/asm08/</link>
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		<title>Lava Cave Ruins, a DDM map</title>
		<description>On my vacation I developed an addiction. For Dungeons & Dragons Miniatures, a collectible fantasy tabletop tactical miniature skirmish game. Anyways, the game is played on large (usually around A1 size) printed maps and I decided to try out making one and here's the result.

Gameplaywise, this map is fairly simple. ...</description>
		<link>http://peeba.gfxile.net/2008/07/28/lava-cave-ruins-a-ddm-map/</link>
			</item>
	<item>
		<title>Barbarian</title>
		<description>There was a challenge at the gfx-foorumi.org to create a manly barbarian in the spirit of Frazetta et al. A perfect opportunity to push phallic symbolism to the limits. I don't consider this one even nearly finished but I think it's time to do something else for a change. My ...</description>
		<link>http://peeba.gfxile.net/2008/07/14/barbarian/</link>
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		<title>Alchemy Doodles</title>
		<description>Last night I tried an alpha version of a delightfully demented sketching software called Alchemy. Instead of striving to give more control to the artist, like the traditional graphics software does, it intends to take it away to make room for creative chaos. Here's some of the less abstract stuff ...</description>
		<link>http://peeba.gfxile.net/2008/07/02/alchemy-doodles/</link>
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		<title>Carnivorous Plant</title>
		<description>I had a fast graphics challenge with a friend of mine last weekend with the theme "carnivorous plant". This is what I came up after about one hour of modeling and rendering in 3ds max and one hour of compositing and touching up in Photoshop.

 </description>
		<link>http://peeba.gfxile.net/2008/06/25/carnivorous-plant/</link>
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	<item>
		<title>Blast from the Past #2</title>
		<description>Okay, maybe it's time for some photos then. These three pics are from my first rolls of film I've shot with the lovely Holga. I have a few rolls more ready for development already and I'll pop by a lab when my vacation starts next week to get them done. ...</description>
		<link>http://peeba.gfxile.net/2008/06/25/blast-from-the-past-2/</link>
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		<title>Blast from the Past #1</title>
		<description>Okay, to get things going I need some filler material so it won't feel so desolate here (and to stress test the layout etc.) so I'm going to post some recent-ish stuff I've done. Here are some sloppy sketches. Some of the pages were done for gfx-foorumi's challenges although I ...</description>
		<link>http://peeba.gfxile.net/2008/06/25/blast-from-the-past-1/</link>
			</item>
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		<title>Grand Opening</title>
		<description>Okay, this is my first post on my blog. And I still feel kinda dirty using the word blog but seems like I have to get used to it.. Anyways, I decided to move onto using a blog from the old gallery system because I didn't really feel like managing ...</description>
		<link>http://peeba.gfxile.net/2008/06/25/grand-opening/</link>
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