TTV photography experiment

Posted in art, photography on July 20th, 2010 by peeba

I’ve had my grandfather’s old Yashica A twin lens reflex camera laying around for a while now. It’s a nice camera. A little too nice actually since the medium format photos you can take with it are too high quality to be worth the hassle of developing the films for and scanning them not to mention the cumbersome filming process itself. If I want to work my ass off for my photos, the photos better look distinctive from any modern camera!

But hey, the Yashica has a lovely ground glass viewfinder that is peered from above and boy does it look trippy. It’s even got these extra guide line helpers in case if you want to use 35mm film instead of the square aspect ratio medium format film. Lots of grime and dust has also polluted the mirror and the glass of the viewfinder. Awesome artifacts. So I built this TtV (“through the viewfinder”) rig on it from cereal box cardboard and some black duct tape to mount my digital camera above the viewfinder. With the help of a few close up filters and a 50mm lens I can now shoot through the viewfinder with relative ease and end up with digital images that ooze of analog sex. Hot.

Sculptris test drive

Posted in 3D on June 10th, 2010 by peeba

Sculptris is a free 3D sculpting program developed by an insane Swedish programmer. Even though obviously it isn’t quite as laden with features like Mudbox or ZBrush are, it’s already a pretty sweet tool. And most importantly, it fulfills the first rule of sculpting software: it’s loads of fun!

Here’s a severed male head floating in space that I modeled… But hey, at least it’s not bald this time!

Scribbling lines

Posted in 2D, art, code on September 20th, 2009 by peeba

Here’s some work from the last two nights: a duo of processing applets that scribble lines. Pretty exciting, huh?

Check them out here:
subdivision02
subdivision03
(Java required)

Here’s a few images I created with a custom .pdf exporting versions of the programs:

subdivision01subdivision_2009_9_20_21_33_22subdivision_2009_9_20_21_32_10
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Back from Assembly 2009 and other things

Posted in 2D, 3D, art on August 9th, 2009 by peeba

Assembly, the biggest demoscene event in Finland, was held again during the last few days and I had a few entries there again. My graphics entry that I scribbled on my vacation a bit over a month ago placed sixth and my fast graphics piece placed second. I’m pretty happy with the outcome but what I’m more happy with is how this time around I felt like the people who voted were not completely stupid :). That means, no joke entries or technically inadequate (read: ugly) pieces got voted high and all the entries in these categories got pretty much what they deserved in my opinion. Here’s my entries:

oh_shiiiidlaaja

I’ll leave it as an excercise for the reader to figure out which picture is which. Oh, and the theme in fast graphics was “over the edge” and time limit was 1h 30min. Talking of fast graphics, here’s another fast graphics thingy (3dsmax + photoshop) I did just for fun a while ago:

hammerers01

I’ve also been playing around with Processing quite a bit lately but in a more educated manner than previously with the help of an excellent book. If you’re a programming noob such as me, I can heartily recommend it. Anyways, maybe I’ll have something cool to show you soonish.

New York, 2006

Posted in photography on May 24th, 2009 by peeba

The third, and probably final for now, entry in my “post some old stuff since you haven’t done anything new” -series. New York!

It’s an awesome place.

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Japan, 2006

Posted in photography on May 21st, 2009 by peeba

This is my second retrospective photo post. Some photos I took in Tokyo and Kyoto in 2006.

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Chernobyl, 2005

Posted in photography on May 20th, 2009 by peeba

I’m gonna post a few old photo galleries of mine in the near future that haven’t yet graced the pages of this blog. I’ll start with some selected photos from a trip to Chernobyl, Ukraine in the year 2005.

vehicle_graveyard_02vehicle_graveyard_01pripyat_24pripyat_23
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BrokenPictureTelephone is awesome!

Posted in 2D, art on May 14th, 2009 by peeba

BrokenPictureTelephone is a game about miscommunication. Everyone remembers the game of broken telephone from their childhood, right? This is very much like it but with drawn pictures thrown in between written descriptions. First a player writes a piece of text, then someone draws an image of the text, then someone describes that picture and then someone draws again and so on. And of course participants only see what the previous player has written or drawn. And in the end when a predefined number of rounds have been completed, the whole game is revealed and almost without exception the results are amazingly hilarious. Try it out, it’s free, fun and inspiring!

You can check out all the games where I’ve drawn in but I’ve picked some of my favorite pictures I’ve done this far here. Of course to get the full enjoyment, these should be viewed in context but I think these are kinda neat even as complete non sequiturs.


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Mudbox head doodle

Posted in 3D, art on February 6th, 2009 by peeba

I had a novel idea: how about doing a 3d head floating in empty space hastily in mudbox, and here’s the twist: it’s gonna be a serious looking, wrinkly, bald male head!! :|

mutamies01

Blade Runner fast gfx

Posted in 2D, art on January 21st, 2009 by peeba

Did a fast graphics session with a few friends again. The theme was to do a Blade Runnerish interior garnished with cigarette smoking. Incidentally, all three of us handled the lighting with the same style slitted windows ;)

This took a bit over one hour in Photoshop.

blade_runnel01