Lava Cave Ruins, a DDM map

Posted in 2D, art on July 28th, 2008 by peeba

On my vacation I developed an addiction. For Dungeons & Dragons Miniatures, a collectible fantasy tabletop tactical miniature skirmish game. Anyways, the game is played on large (usually around A1 size) printed maps and I decided to try out making one and here’s the result.

Gameplaywise, this map is fairly simple. Three victory areas and no fancy terrain features besides difficult terrain (the squares marked with the little triangles). Although the map isn’t really entirely finished, I’m inclined to say it’s close enough. First of all, it completely lacks playtesting but since I have no easy (or more specifically, cheap) way to print this out, I think it’ll have to wait. And the second thing is that I still should check out that everything looks a-ok on 100% zoom and add some fancy detailing on the victory areas to make them stand out visually. But overall, I’m quite happy with this experiment.

Here’s a close-up shot that shows some of the detailing a bit closer:

If someone happens to own an A1 size color laserjet or printing press and is willing to make a print for cheap, drop me a line ;)


Posted in 2D, art on July 14th, 2008 by peeba

There was a challenge at the to create a manly barbarian in the spirit of Frazetta et al. A perfect opportunity to push phallic symbolism to the limits. I don’t consider this one even nearly finished but I think it’s time to do something else for a change. My year 2008 penis-quota is full now.

Alchemy Doodles

Posted in 2D, art on July 2nd, 2008 by peeba

Last night I tried an alpha version of a delightfully demented sketching software called Alchemy. Instead of striving to give more control to the artist, like the traditional graphics software does, it intends to take it away to make room for creative chaos. Here’s some of the less abstract stuff I came up with it.